Technical Artist at Niantic
San Francisco, CA, US
Niantic seeks a Unity Technical Artist with creative and technical expertise to develop challenging Unity scenes. Niantic is a fast-moving, multi-disciplinary team of software developers and creative professionals based in San Francisco, Seattle and Tokyo. You will be responsible for working with Unity and other graphics tools to merge the virtual with the real world.


    Collaborate with engineering and product teams to help build features and solve creative problems.
    Help build rapid prototypes of experimental features using Unity 3D or other mobile platform tools.
    Iterate on Unity 3D scene implementation to finalize product and other creative requirements.
    Help create performant graphics shaders for awesome visuals.
    Facilitate communication and asset pipeline between engineering and artist teams.


    Expert-level experience with Unity Game Engine.
    Expert in scripting with C# within the Unity environment.
    Experience creating real-time visual effects sequences.
    Knowledge of optimizing real-time 3D-graphics pipeline for mobile platforms.
    Key skills in Unity 3D, C#, real-time VFX, and artistic skills.

Plus If...

    BS or MS degree in design, games-related or technical field.
    Solid artistic skills (drawing or digital painting).
    Experience collaborating within a multi-person game studio.